Item # 486267 Model # Kt1015 Kobalt Review
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Kirby and the Forgotten Land - The Loop
An item is a modular enhancement that the role player can equip in-game, usually purchasable for gold . Items are often fashioned into objects from Runeterran lore, otherwise post-obit the theme of the game's background setting.
Contents
- one Acquiring items
- 2 Effects
- 3 Classification
- three.i Quality Tiers
- 4 Transformations
- 5 Unique effects
- 6 List of Items
Acquiring items
Items can exist purchased from the store. The role player's inventory can contain up to half dozen items and one trinket at a fourth dimension, making the selection of items an important factor in a champion's efficacy.
The inventory interface also includes the
button.Effects
Most items provide buffs to champions. Some buffs better the stats of the champion, while others provide other types of benefits.
- Stat buffs improve the champion'southward statistics. Most items grant some form of stat buff.
- Passive effects are constantly agile while the champion has the item equipped, like champion innate abilities.
- Auras are buffs or debuffs that bear on nearby friendly or enemy units, respectively. All aura furnishings are unique.
- The holder of an aura item is non affected by the aureola and thus tin can nonetheless do good from an aura. This allows auras to stack up to twice on champions who possess the aura themselves. Other allies don't benefit beyond the first aura.
- Agile effects function similarly to champion abilities. They are activated by clicking on the item or by pressing the item'south hotkey. Like champion abilities, active effects have cooldowns. Once the item has been activated, it goes on cooldown and cannot exist triggered again until it has come off cooldown. The cooldown of active effects is affected by item haste.
- Some items−such as Consumable−can employ charges that limit the corporeality of activations. These charges may exist restocked either automatically, or crave repurchase. In the case of repurchased charges, the detail will be destroyed when charges are depleted.
Classification
Quality Tiers
Items are primarily organized by quality tiers. This excludes Consumables and Boots.
- Starter
- These items are intended every bit effective starting items at the beginning of the game. These items normally do not build into higher-tier items.
- Bones
- These items provide a single stat attribute or special issue.
- Ballsy
- These items provide boosted stats and/or a special upshot. Some ballsy items offering lesser effects of the legendary item(s) that they build into.
- Legendary
- These items provide the greatest stats and a meaning special result. They exercise not build into any higher-tier items.
- Mythic
- These items are similar to Legendary items: they provide the greatest stats and a significant special result, but additionally provide stats for completed legendary items. Only one item of this tier can be equipped at a fourth dimension.
Transformations
Well-nigh items can be upgraded by paying the price in gilded. Some, nonetheless, cannot exist purchased and are obtained solely through the process of transformation - a unique effect that occurs under a specific condition, either gaining a specified amount of stacks on the item or completing explicit quests.
Unique effects
Items and their effects may accept a " Unique " tag that prevents effect stacking.
- Effect limitation gives the item effect a " Unique " tag that prevents the event from stacking via a duplicate of the item. Aura items circumvent this restriction since the effect is received under dissimilar weather.
- Named Effect limitation broadens the constraint of unique upshot limitation across different items. The effects of the named effect can be gained only once, even if the 2 items are entirely unrelated (such as Tenacity).
- Particular group limitation gives the item a " Unique " tag that prohibits purchase of duplicates and other items with the same tag, excluding purchases that consume the item via upgrading.
Once a unique issue goes on cooldown, all other instances sync to the nearly recent cooldown even if they oasis't been activated.
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn'south Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items
Source: https://leagueoflegends.fandom.com/wiki/Item_(League_of_Legends)
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